Tutorial: Designing Sci-Fi Weapons for Film
The Gnomon Workshop has released Designing Sci-Fi Weapons for Film, a comprehensive guide to weapon concept design, recorded by veteran concept artist Paul Ozzimo.
Only basic Photoshop skills are required to follow the tutorial, which provides over five hours of video training.
Discover professional production techniques to create concept designs more quickly
In the workshop, Ozzimo reveals the techniques that professional concept artists use in fast-paced production environments, in which being able to produce artwork quickly can be more important than perfection.
He demonstrates his own Photoshop workflows for creating concept art, creating four separate blaster weapon designs for both ‘good guy’ and ‘bad guy’ characters.
Topics covered include how to use Photoshop’s selection tools for cutting out images, simple color-correction and painting techniques, and how to add simple backgrounds to your designs.
As well as the tutorial videos, viewers of the workshop can download Ozzimo’s completed blaster designs, and his ‘Blaster Sheet’ reference board to help with design elements.
About the artist
Paul Ozzimo is a Concept Designer and Art Director who has been working in the entertainment industry for over 35 years, on projects including Avatar, The Avengers and The Mandalorian.
Pricing and availability
Designing Sci-Fi Weapons for Film is available via a subscription to The Gnomon Workshop, which provides access to over 300 tutorials.
Subscriptions cost $54/month or $499/year. Free trials are available.
Read more about Designing Sci-Fi Weapons for Film on The Gnomon Workshop’s website
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