Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset.
Monday, April 5th, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled.
Friday, March 19th, 2021
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures.
Friday, December 11th, 2020
Master the industry-standard 3D sculpting software with over 50 hours of detailed video training.
Tuesday, December 1st, 2020
Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials.
Thursday, November 26th, 2020
Master Adobe's texturing software with The Gnomon Workshop's essential new introductory tutorial.
Monday, October 12th, 2020
Get Plugins 4D dev Kent Barber's handy real-time projection painting add-on free for Cinema 4D R20+.
Tuesday, July 21st, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again.
Thursday, July 16th, 2020
Material authoring tool gets neat new AI-trained Image to Material filter and new 2D painting toolset.
Tuesday, June 16th, 2020
3D texture painting tool gets new real-time decal mode, GPU-based curvature map baker, Python API.
Thursday, April 23rd, 2020
Master the industry-standard 3D sculpting software with Madeleine Spencer's definitive video training.
Tuesday, April 21st, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers.
Friday, March 13th, 2020
The money will fund development of the promising open-source 3D texture painting tool through 2020.
Wednesday, February 26th, 2020