If you're using one of the last three releases, at any rate. Some SRPs and maintenance prices also up.
Monday, January 14th, 2013
If you're using one of the last three releases, at any rate. Some SRPs and maintenance prices also up.
Monday, January 14th, 2013
Dell's mid-range pro workstation packs a punch. Jason Lewis tests it alongside HP's high-end Z820.
Wednesday, December 5th, 2012
Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
HP's top-of-the-range Z820 is a beast, particularly for rendering. Jason Lewis benchmarks it here.
Thursday, October 25th, 2012
Check out a tree generator created with the next-gen tool development platform's new C++ API.
Monday, October 1st, 2012
Innovative real-time image-based lighting tool enables users to 'paint' highlights directly onto 3D models.
Monday, September 24th, 2012
Leading automated facial animation tool gets new pricing structure, new FBX pipeline for Unity and Blender.
Thursday, September 20th, 2012
Lyouta Koduka's intriguing tool for 'sculpting' Maya, Softimage and 3ds Max simulations enters free beta.
Monday, September 17th, 2012
Updated: Open-source physically based render engine for Blender, 3ds Max, Cinema 4D and Softimage hits 'official' release.
Monday, September 10th, 2012
Both teams affected, but end of life rumours "totally false". Updated with further commentary from Autodesk.
Wednesday, September 5th, 2012
Still pining for Naiad? This highly scalable, Alembic-supporting tool could be exactly what you need.
Tuesday, August 28th, 2012
See the particle-meshing plugin melt the Stanford bunny model into a puddle of multicoloured glop.
Tuesday, August 14th, 2012
Updated: join the beta to test Lagoa Multiphysics creator Thiago Costa's new cloud-based rendering service.
Friday, August 10th, 2012