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Autodesk ships Arnold 6.1

Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU.

Thursday, October 29th, 2020

Autodesk ships Arnold 6.0.4

Big update cuts render times on modern multi-core CPUs; adds new IPR window for 3ds Max users, and new Cinema 4D scattering system.

Thursday, August 6th, 2020

Autodesk ships Arnold 6.0

Long-awaited GPU rendering system Arnold GPU now out of beta and ready for production use. Subs prices down for single users.

Thursday, December 12th, 2019

Autodesk unveils Arnold 5.4

Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.

Wednesday, July 31st, 2019

Solid Angle ships Arnold 5.1

Big update to the renderer adds toon shader, adaptive sampling, two denoising systems, progressive rendering, native Alembic support.

Friday, April 6th, 2018

Mental Ray: a retrospective

To mark the news that Nvidia is to discontinue the renderer, we look back over the highs and lows of nearly 30 years of Mental Ray.

Monday, November 20th, 2017