July 15, 2016
RenderMan-compliant production renderer gets new Katana edition with improved support for OSL. Read More »
June 28, 2016
Open-source rigging system creates character rigs that work across Maya and Softimage. Now with faster biped rig setup. Read More »
June 7, 2016
Cheaper than the Entertainment Creation Suites it replaces on 1 August, though it omits Softimage. Read More »
March 2, 2016
Update extends tools dev platform's Canvas visual programming system. Long-awaited Modo plugin now officially in beta. Read More »
November 16, 2015
Create fast OpenGL test renders of VR content in a range of panoramic formats, complete with ICE effects. Read More »
November 12, 2015
Update increases render speed by 'up to 4x' on interior scenes, adds new global shader override option. Read More »
November 10, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests. Read More »
October 1, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system. Read More »
September 9, 2015
New plugin lets users create voxel-based gaseous fluid effects using Softimage's ICE toolset. Read More »
July 6, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests. Read More »
May 5, 2015
VFX tools development platform to be integrated with Modo. Houdini, Cinema 4D and Unreal Engine also in the works. Read More »
April 13, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade. Read More »
March 19, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free. Read More »
March 10, 2015
Updated: Create high-end VFX tools by wiring nodes together, Softimage ICE-style. See a demo video here. Read More »
February 28, 2015
Check out the month's best tech demos, including some stunning work from The Mill and Blur Studio. Read More »
February 9, 2015
Free physically based renderer moves to new core architecture; renders 'at least two times faster'. Read More »
February 9, 2015
Download this open source modular character rigging framework, based on the Gear system for Softimage. Read More »
January 15, 2015
Jason Lewis puts HP's 15-inch professional mobile workstation through a battery of real-world tests. Read More »
December 23, 2014
Free RF tool for meshing particles at render time gets better Arnold support, system for surface spray. Read More »
December 12, 2014
Suite of Alembic tools for 3ds Max, Maya, Softimage, Arnold and Python now available under GPL3 licence. Read More »