SBSAR

Next Limit ships Maxwell 5.2

Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.

Friday, March 12th, 2021

Autodesk ships 3ds Max 2021

Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.

Wednesday, March 25th, 2020