June 15, 2022
Updated: see the UI and feature list for the Substance plugin available in the new beta build of Photoshop. Read More »
June 15, 2022
Edit .sbsar materials inside the latest versions of the game engines with Adobe's new free plugins. Read More »
April 12, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4. Read More »
March 26, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon. Read More »
March 6, 2022
Updated: get five new free food materials in .sbsar and .sbs format, including cheese, salami and fruit. Read More »
January 26, 2022
Material authoring tool gets new Physical Size system for scanned materials, new Cloth Weave filter. Read More »
December 10, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials. Read More »
December 8, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated. Read More »
November 23, 2021
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design. Read More »
September 29, 2021
Material authoring tool once known as Substance Alchemist gets new Color Picker, support for SVG files. Read More »
September 1, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
July 22, 2021
Software giant's Gold sponsorship provides €30,000/year to help develop the open-source 3D app. Read More »
June 24, 2021
3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material. Read More »
June 24, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit. Read More »
April 5, 2021
Real-time rendering toolkit gets new GPU-accelerated ray tracing system, new 3D painting toolset. Read More »
March 24, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features. Read More »
March 21, 2021
Get 25 free scan-based procedural materials of natural environments and debris, all in .sbsar format. Read More »
March 12, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files. Read More »
February 11, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations. Read More »