Discover how to create a flexible production-ready rig with Insomniac Games' Axel Stanley-Grossman.
Thursday, March 8th, 2012
Discover how to create a flexible production-ready rig with Insomniac Games' Axel Stanley-Grossman.
Thursday, March 8th, 2012
Blend stock body types to create a base mesh, then apply a rig created by Animal Logic's Eric Thivierge.
Wednesday, January 25th, 2012
Kickstand to release source code for cult deformation plugin, but calls for funds to secure its future support.
Thursday, December 1st, 2011
Major update adds physically based renderer, stereoscopic toolset and new rigging and animation tools.
Monday, August 1st, 2011
New free and Pro editions of the RHiggit! auto-setup system from the artist formerly known as 'RebelHill'.
Wednesday, April 20th, 2011
Beowulf's character setup guru reveals why good rigging is about people - not technical gimmicks.
Tuesday, February 8th, 2011
Download the rigging and animation tools created for Andy Murdock's classic short LOR: Lots of Robots.
Monday, January 3rd, 2011
3ds Max rigging plug-in gets ZBrush-style skin weight painting, plus revamped MAXScript interface.
Thursday, December 16th, 2010
Replace the classic biped and quadruped rigs with StudioNest's new modular rig-creation system.
Tuesday, November 30th, 2010