Free update to architectural renderer adds ISO controls, HDRI backdrops and new link to Maxwell Render.
Wednesday, June 13th, 2012
Free update to architectural renderer adds ISO controls, HDRI backdrops and new link to Maxwell Render.
Wednesday, June 13th, 2012
GPU-based Maya renderer gains new Car Paint and Cartoon shaders, support for area lights and particles.
Tuesday, June 5th, 2012
New hybrid renderer, compositor and animation package 'reinvents' how artists create final images.
Wednesday, May 30th, 2012
See seven new videos showing off more efficient workflows in the 3ds Max volumetric particle renderer.
Monday, May 28th, 2012
It may be yet another open source physically based renderer - but it's being written specifically with production in mind.
Tuesday, May 8th, 2012
Latest update to physically based render engine adds Sun & Sky system, direct link to Cinema 4D.
Thursday, April 26th, 2012
Much-loved 3ds Max renderer now available as toolkit for developers to add raytracing to their software.
Friday, April 20th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Speed difference between iray and mental ray in 3ds Max 2013 is 'amazing', claims artist Juan Gea.
Thursday, April 5th, 2012
Update adds features familiar from V-Ray for 3ds Max, including V-Ray RT renderer and VRayDirt shader.
Friday, March 30th, 2012
Deal will not change roadmap or licence terms for offline version of Octane Render, says developer.
Tuesday, March 13th, 2012
Latest update to crowd-simulation system adds support for Linux and the render engine of your choice.
Wednesday, February 22nd, 2012
Latest update to the free unbiased renderer for 3ds Max and Blender rewrites entire geometry engine.
Tuesday, February 21st, 2012