Unrestricted free version due this summer. Price of commercial version cut to just $495, effective now.
Friday, May 30th, 2014
Unrestricted free version due this summer. Price of commercial version cut to just $495, effective now.
Friday, May 30th, 2014
Cost of a licence of the GPU-accelerated renderer for Maya and 3ds Max down to €599 ($820).
Monday, May 19th, 2014
RealFlow 2014 will add new $2,500 node-locked licence type and make Realflow RenderKit free to use.
Tuesday, April 29th, 2014
Foundation edition makes high-end matchmover accessible to students. Full version gets an update, too.
Wednesday, January 15th, 2014
Affordable match-moving tool gets 3D planar tracker, better scripting support. Pricing cut still further.
Wednesday, November 20th, 2013
Pricing for the game engine's mobile add-ons cut from $400 to nothing if you're an indie developer.
Tuesday, May 21st, 2013
Students and teachers can now get a copy of the GPU-accelerated Maya renderer for under $130 a year.
Wednesday, April 24th, 2013
Down 15% to $4,155 in the case of Nuke; down 30% to $5,065 for Hiero. Maintenance fees up slightly.
Tuesday, January 8th, 2013
While you're waiting: version 3.2 of the Maya edition of the GPU renderer is out, and the price has been cut.
Tuesday, November 27th, 2012
Pick up the 2010 edition of the digital painting package for the price of a couple of coffees until 31 October.
Tuesday, October 2nd, 2012
Software also renamed Houdini FX, given updated fluid and fire sims, new integrated 'smart asset' store.
Tuesday, August 7th, 2012
Version 4.0 to be merged with RenderMan for Maya, forming a single $1,300 embedded renderer.
Friday, June 15th, 2012
Price of radically reworked all-in-one editing and visual effects 'super app' slashed from $15k to just $3,495.
Monday, April 16th, 2012