Update to game engine adds new animation workflows, multicore compilation, HTC Vive support.
Tuesday, March 15th, 2016
Update to game engine adds new animation workflows, multicore compilation, HTC Vive support.
Tuesday, March 15th, 2016
See the coolest new work created in UE4: from abstract visuals and beautiful indie titles to AAA brawlers.
Tuesday, March 15th, 2016
Free add-on lets artists view VR content on the Oculus Rift directly inside After Effects or Premiere Pro without rendering.
Monday, January 18th, 2016
Turn Blender scenes into interactive 3D apps that can be viewed in any modern web browser - and now, on the Oculus Rift.
Saturday, January 2nd, 2016
Peder Norrby's clever Unity scene lets you explore a mesmerising 3D fractal in real time on an Oculus Rift.
Thursday, December 24th, 2015
Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top.
Wednesday, October 21st, 2015
Game engine adds support for Windows 10, native integration with Visual Studio, plus new lightmap baking and Biped import options.
Friday, September 11th, 2015
Watch this epic bullet-time-inspired mech battle demo - then download all of the UE4 assets for free.
Thursday, September 3rd, 2015
Watch the best new work created with the game engine: from triple-As to mobile titles, arch viz and VR.
Saturday, August 8th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Updated: Kinect-based mocap tools now support Oculus Rift. New free script for viewing the point cloud data in Unity, too.
Friday, July 17th, 2015
Free update to the game engine improves support for VR workflows, and adds new HDR colour picker.
Thursday, June 11th, 2015
See video of its virtual reality tech here - including a new raytracing renderer written inside Nuke.
Monday, April 20th, 2015