Huge update moves Cinema 4D edition of renderer to same core technology as the 3ds Max edition.
Friday, December 16th, 2016
Huge update moves Cinema 4D edition of renderer to same core technology as the 3ds Max edition.
Friday, December 16th, 2016
Videos: New virtual reality painting and sculpting tools come free with the new Oculus Touch controller.
Wednesday, December 7th, 2016
Toolset for turning Blender scenes into interactive web apps gets improved Normal Editor, more shading options.
Thursday, September 1st, 2016
View any Windows app in VR using an Oculus Rift or HTC Vive. Free in beta - and a Maya plugin to come
Wednesday, August 31st, 2016
Updated: Both model-viewing site and all its content can now be viewed on any current VR headset.
Monday, August 8th, 2016
New update to the game engine extends the particle controls and Cinematic Image Effects add-on.
Saturday, July 30th, 2016
Updated: New plugin toolset for Nuke aims to tackle key problems of creating virtual reality content. See the full feature set and pricing here.
Wednesday, July 6th, 2016
Real-time visualisation tool gets improved renderer, plus new option to set transparency for vegetation.
Tuesday, June 7th, 2016
Check out the new VR Editor mode and Sequencer cinematic editor. Lots of new mobile options, too.
Thursday, June 2nd, 2016
View and navigate Maya scenes via an Oculus Rift or HTC Vive with this VR plugin. Includes a free edition.
Friday, May 13th, 2016
Firm unveils two new editions of its GPU-based rendering technology designed for virtual reality work.
Thursday, April 7th, 2016
Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support.
Thursday, March 17th, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016