Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
OddBall Animation's gorgeous post-apocalyptic short has strange echoes of Spielberg's debut feature.
Monday, March 19th, 2012
Atmospheric plugin for all major DCC apps gains new cloud-editing tools and improved render speed.
Wednesday, March 14th, 2012
As seen on Terra Nova: hybrid gaseous fluid simulator for Cinema 4D and LightWave gets full release.
Friday, March 9th, 2012
The LA studio discusses its inventive visuals for the Eastern-inspired Josh Hartnett crime thriller.
Monday, January 23rd, 2012
NewTek VP discusses CORE tech, future upgrades, and hints at unification of Modeler and Layout.
Thursday, June 23rd, 2011
Work done on next-generation 3D toolset to be rolled into future LightWave updates instead.
Thursday, June 23rd, 2011
Volumetric rendering app used at Zoic Studios to gain fully GPU-accelerated preview renderer, new interactive editing tools.
Thursday, May 26th, 2011
New free and Pro editions of the RHiggit! auto-setup system from the artist formerly known as 'RebelHill'.
Wednesday, April 20th, 2011
Oddball Animation posts detailed breakdown of its VFX work for this 'stylised steampunk' music video.
Friday, February 11th, 2011
3ds Max, Maya, Softimage and LightWave plug-ins all now compatible with Maxwell Fire interactive renderer.
Tuesday, January 18th, 2011
Digital Michelangelo? Read ths interview with this spectacular new artist.
Friday, January 17th, 2003