3ds Max edition now shipping: tool for converting 3D scenes to WebGL apps gets HDR render pipeline.
Friday, December 21st, 2018
3ds Max edition now shipping: tool for converting 3D scenes to WebGL apps gets HDR render pipeline.
Friday, December 21st, 2018
Artists get new Niagara modular VFX editor, new options for shading human skin, plus cinematic DoF.
Saturday, July 21st, 2018
Now available: big update to the real-time toolkit adds scores of new features for rendering, texture baking and the Marmoset Viewer.
Thursday, April 26th, 2018
Free update to effects plugins GPU-accelerates Trapcode Form; adds DoF and IBL in Trapcode Mir.
Monday, April 23rd, 2018
Update to real-time character animation tool overhauls the DoF system and animation timeline; adds paid-for Curve Editor plugin.
Wednesday, December 6th, 2017
Now shipping. See videos of the new LoD system, motion graphics tools and media core; and the Radeon ProRender render engine.
Friday, September 1st, 2017
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017
Big update to the Photoshop plugin for adding depth of field to renders adds scores of power features.
Wednesday, May 31st, 2017
Check out the feature set for the new, not-quite-PBR real-time render engine due in Blender 2.8 this year.
Friday, March 24th, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
New version of advanced, renderer agnostic frame buffer tool for 3ds Max now available as freeware.
Monday, February 13th, 2017
Updated: Psyop's open-source tech for pulling mattes from Arnold renders now works with Fusion as well as Nuke.
Monday, January 23rd, 2017
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016