May 9, 2013
Master core post-production skills to improve your interior renders with Jamie Cardoso's exclusive tutorial. Read More »
February 20, 2013
Updated: new video talks up the world's first "continuous rendering workflow between CPU and GPU". Read More »
September 4, 2012
See the upcoming DoF and stereo tools in Motiva's innovative software for manipulating rendered images. Read More »
August 29, 2012 | 2 comments
Physically accurate hybrid renderer gets major update - but it's now mainly for Max and Softimage users. Read More »
July 23, 2012
See some nice real-time caustics and DoF, then download the Rigid Gems demo and try it for yourself. Read More »
April 5, 2012
Speed difference between iray and mental ray in 3ds Max 2013 is 'amazing', claims artist Juan Gea. Read More »
March 14, 2012
See character animation controllers in use on non-character objects, and funky viewport depth of field effects. Read More »
July 26, 2011
Production-proven GPU-accelerated renderer gains support for real-time DoF, Bokeh effects, motion blur. Read More »
April 4, 2011 | 1 comment
Point cloud renderer for Softimage gains GI, AO, DoF, motion blur. Check out the new 'Cloudalypse' demo above. Read More »
February 16, 2011
Latest update to game engine adds waves, foam generated at shorelines, Bokeh effects. Read More »