Intuitive new 'virtual photography' app features physics-aware layout tools, Vulkan-based GPU rendering.
Wednesday, June 23rd, 2021
Intuitive new 'virtual photography' app features physics-aware layout tools, Vulkan-based GPU rendering.
Wednesday, June 23rd, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation.
Wednesday, June 2nd, 2021
Iterative update to the modelling and rendering app overhauls MeshFusion and the Animation Editor, adds viewport depth of field.
Friday, March 19th, 2021
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
New After Effects edition brings the popular Photoshop motion blur tool to VFX and motion graphics work.
Tuesday, October 27th, 2020
Check out the new features in the 3D modelling and animation tool, including new interactive extrusion and texture baking workflows.
Wednesday, June 3rd, 2020
Effects and finishing app gets a neat AI-based tool for isolating individual parts of the face, plus support for Dolby Vision HDR.
Thursday, April 16th, 2020
Material-authoring tool gets new keyboard shortcut editor, revamped PBR render node, MaterialX plugin.
Thursday, April 9th, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs.
Wednesday, April 1st, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Big update gives the visualisation tool new rendering features, better 3D characters and plants - and an aggressive new price.
Wednesday, March 11th, 2020
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019