November 13, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week. Read More »
October 29, 2020
New 'Big Navi' cards go up against Nvidia's GeForce RTX GPUs - and feature dedicated ray tracing cores. Read More »
September 30, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available. Read More »
September 24, 2020
V-Ray and Corona top list of most popular architectural renderers, but use of Twinmotion, Enscape and UE4 also rising. Read More »
September 2, 2020
Check out the key specs of the Ampere cards, including GPU ray tracing in Blender, Arnold, V-Ray. Read More »
September 1, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation. Read More »
August 28, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs. Read More »
August 25, 2020
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini. Read More »
August 5, 2020
Promising open-source tool can now create 3D characters licensed for use in commercial games work. Read More »
July 2, 2020
Nifty work from Tangent Animation makes Cycles a Hydra delegate in Houdini's Solaris look dev toolset. Read More »
June 4, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here. Read More »
May 28, 2020
See how AMD's flagship 64-core workstation CPU performs in Jason Lewis's real-world CG benchmarks. Read More »
April 1, 2020
Major update to the Cinema 4D edition of the Cycles renderer adds GPU ray racing and custom AOVs. Read More »
March 23, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings. Read More »
March 19, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers. Read More »
March 13, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers. Read More »
February 14, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export. Read More »
February 6, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests. Read More »
January 21, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs. Read More »
December 24, 2019
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows. Read More »