Open-source app's GPU rendering backend now boosts frame rates in the Eevee renderer by up to 5x.
Thursday, January 19th, 2023
Open-source app's GPU rendering backend now boosts frame rates in the Eevee renderer by up to 5x.
Thursday, January 19th, 2023
Get a library of HDRIs optimised for Blender's Cycles renderer, packed in a .blend file. Commercial use.
Sunday, December 18th, 2022
Read our pick of the new features in the open-source 3D software: from path guiding in Cycles to a hidden bonus for motion designers.
Wednesday, December 7th, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier.
Tuesday, November 15th, 2022
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking.
Wednesday, September 7th, 2022
See what's new in this major compatibility-breaking update to the Substance plugin for Blender.
Tuesday, August 16th, 2022
Check out the curve-based hair system due in Blender 3.3, and the upcoming real-time compositor.
Monday, July 11th, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS.
Monday, June 27th, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics.
Wednesday, June 8th, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs.
Tuesday, May 17th, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon.
Saturday, March 26th, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
V-Ray and Corona still dominate market, but UE4, Twinmotion and D5 Render all gaining ground.
Thursday, February 3rd, 2022