March 23, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings. Read More »
March 19, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers. Read More »
March 13, 2020
Material authoring tool gets new export window with presets for UE4, Unity and common renderers. Read More »
February 14, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export. Read More »
February 6, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests. Read More »
January 21, 2020
Optimised version of Blender's Cycles engine makes rendering "up to 4x faster" on Nvidia RTX GPUs. Read More »
December 24, 2019
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows. Read More »
November 22, 2019
This week's 10.2 release of CUDA Toolkit, used by many GPU render engines, is the last to run on Macs. Read More »
November 21, 2019
The leading open-source 3D package gets another big update. Check out the key features here. Read More »
October 11, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards. Read More »
October 2, 2019
Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80. Read More »
July 31, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here. Read More »
July 15, 2019
Tool for turning Blender scenes into 3D web apps gets support for Eevee shadows, Matcap materials, toon shading effects. Read More »
May 15, 2019
Jason Lewis puts this powerful 3D workstation through a battery of real-world DCC benchmark tests. Read More »
April 8, 2019
Check out the new features in Insydium's Cinema 4D version of Blender's Cycles render engine. Read More »
February 14, 2019
Jason Lewis tests AMD's latest workstation graphics card against two of the competing Nvidia GPUs. Read More »
February 11, 2019
Tool for converting 3D scenes into interactive web apps gets support for VR and AR devices via WebXR. Read More »
January 7, 2019
New optimised version of Cycles renders up to 2.4x faster than standard Blender on CUDA GPUs. Read More »
December 11, 2018
Neat add-on uses Nvidia's AI-based OptiX tech to denoise renders, baked textures - and even photos. Read More »
November 30, 2018
Videos: See five things to love about the open-source 3D app, from the new UI to rendering and 2D animation tools. Read More »
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