June 21, 2022
Check out the new features in the free browser edition of the GPU ray tracer. Can now run on an iPad. Read More »
June 13, 2022
Updated: community-made integration plugin now supports the Array and Subdivision modifiers. Read More »
June 8, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics. Read More »
May 17, 2022
Open-source render denoiser used in Arnold. Blender and V-Ray now supports AMD, Intel & Nvidia GPUs. Read More »
April 26, 2022
Renderer to support Radeon Pro W6800 and VII GPUs with the next update to AMD's pro GPU drivers. Read More »
March 26, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon. Read More »
March 9, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes. Read More »
February 3, 2022
V-Ray and Corona still dominate market, but UE4, Twinmotion and D5 Render all gaining ground. Read More »
December 13, 2021
New Alembic procedural speeds up viewport rendering of animation caches by up to 12x in Blender 3.0. Read More »
December 3, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library. Read More »
November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
November 25, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week. Read More »
November 16, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework. Read More »
October 28, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023. Read More »
October 17, 2021
New macOS backend unveiled as Apple becomes a Corporate Patron of the Blender Development Fund. Read More »
October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
August 2, 2021
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech. Read More »
June 30, 2021
New RenderMan integration places the open-source 3D app on the same footing as Maya or Houdini. Read More »
June 2, 2021
See the highlights of today's update to the open-source 3D app, from sculpting to 2D animation. Read More »
June 2, 2021
See how the new 'rendering powerhouses' stack up in CG apps like Arnold, Blender and V-Ray. Read More »