Cult developer Thiago Costa tells us why he believes the future of high-end CG lies online.
Wednesday, April 24th, 2013
Cult developer Thiago Costa tells us why he believes the future of high-end CG lies online.
Wednesday, April 24th, 2013
New particles and dynamics tools, better sculpting workflows: read our full guide to the highlights here.
Tuesday, March 26th, 2013
Imagination Technologies thinks so. We explore why its new raytracing cards could change how you work.
Tuesday, February 5th, 2013
The cover will scuff easily, but if you’re after a character-design-heavy art book, you need look no further.
Thursday, January 10th, 2013
Dell's mid-range pro workstation packs a punch. Jason Lewis tests it alongside HP's high-end Z820.
Wednesday, December 5th, 2012
The sculpting tools made headlines, but it's R14's camera tools that really help daily work, says Rob Redman.
Tuesday, November 20th, 2012
HP's top-of-the-range Z820 is a beast, particularly for rendering. Jason Lewis benchmarks it here.
Thursday, October 25th, 2012
All 3DTotal's books on Digital Painting Techniques are good, but Volume 4 might be the best yet.
Friday, October 12th, 2012
Tintin's VFX Supervisor discusses new tools, techniques and the shift to artistically driven lighting.
Friday, October 5th, 2012
Ballistic’s new round-up of the latest and greatest digital art is its biggest ever – and also one of its best.
Tuesday, September 18th, 2012
Shaving off $600 and 45 pounds in weight, Wacom’s new Cintiq surpasses even the amazing 24HD.
Wednesday, August 22nd, 2012
Gradient Effects' Sandbox tech lets users work on movie-res assets via an iPad, anywhere in the world.
Friday, August 10th, 2012
Pro card or games card? The NYC 3ds Max user group sets out to settle which is better for 3D work.
Wednesday, July 4th, 2012