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CG Elite

  • Q&A: Maya effects expert Wayne Hollingsworth

    October 21, 2011

    Fresh from his work on Thor, the veteran technical director provides his advice for aspiring effects artists. Read More »

  • Q&A: Victoria Alonso, Marvel’s visual effects chief

    September 15, 2011

    The comics giant's head of effects reveals how to weld 13 studios into an international VFX fighting force. Read More »

  • Artist spotlight: Ben Procter, art director, TRON: Legacy

    April 5, 2011

    The architect of TRON's inner space explores the rise of 3D techniques in concept design. Read More »

  • Q&A: Rick Grandy, rigging lead & pipeline supervisor

    February 8, 2011 | 1 comment

    Beowulf's character setup guru reveals why good rigging is about people - not technical gimmicks. Read More »

  • Q&A: Paul Tobin, Weta concept designer

    February 7, 2011 | 2 comments

    Self-doubt keeps you from getting stagnant, says Avatar's concept artist. Read more insights from his new online masterclass here. Read More »

  • Q&A: Scott Spencer, master digital sculptor

    February 3, 2011 | 1 comment

    The ZBrush legend explains why his new masterclass has one key tip for digital sculptors: touch clay. Read More »

  • Q&A: David Meng, Weta Workshop

    February 3, 2011

    District 9's lead creature designer on success, wankery, and why his new masterclass aims to instill a feeling for graphic line. Read More »

  • Q&A: Alex Sandri, Maya/mental ray guru

    January 27, 2011 | 2 comments

    He spent ten years hunting bugs in the Maya/mental ray pipeline ­- but his new online masterclass will spare you that pain. Read More »

  • Q&A: Alexis Wanneroy, DreamWorks Animation

    December 16, 2010 | 3 comments

    Fresh from his work on How to Train Your Dragon, Alexis offers his tips for improving your own animation. Read More »

  • Artist Spotlight: Cecil Kim

    October 25, 2010 | 6 comments

    Cecil Kim talks about his life and career, from humble beginnings as an immigrant, to his success as a leading video game artist. Read More »

  • Interview with Brandon Young, Visual Effects Artist

    September 2, 2010 | 3 comments

    LA based VFX artist who has worked on cinematics for Fable 2, Dantes Inferno, Mass Effect 2 and more... Read More »

  • Sylvain Despretz

    May 1, 2010 | 2 comments

    His career began almost two decades ago now. He has worked with some of the most celebrated film directors in the world...Introducing Sylvain Despretz. Read More »

  • Fred Augis

    May 1, 2010

    A personal history of concept art, graphic design, and the influence of Japanese manga. Read More »

  • Daryl Mandryk

    April 24, 2010 | 3 comments

    Abandoning the business suit to pursue a successful career in art is no small feat. Check out our interview with concept artist Daryl Mandryk. Read More »

  • Allessandro Baldasseroni

    April 17, 2010 | 2 comments

    This Italian combines the best technology has to offer and creates work that seems to be at the frontier between 2D and 3D. Read More »

  • Syd Mead

    April 9, 2010 | 1 comment

    Beyond the limits of science, with nothing but his brush and a bold vision, Syd Mead paints and redefines the future. Read More »

  • Interview with Terryl Whitlatch

    January 6, 2010 | 5 comments

    Video interview with creature designer Terryl Whitlatch. One of the top creature designers in the film industry known for her work on Star Wars, Men In Black, and the 'WIldlife of Star Wars' book. Read More »

  • Sofia Vale Cruz

    January 1, 2009

    It is a rare occasion that we choose CG Elite. Today I am proud to present our newest CG Elite: Sofia Vale Cruz. Forged in the fires of the cold wasteland in Denmark. Sofia emerged from a school focusing in the digital arts. Already 4 years since she came to the United States, she currently […] Read More »

  • CG Elite: Meats Meier

    October 6, 2003

    His art certainly will leave an impression on anyone who sees it. You may enjoy it, you may even be upset with it, but you will not forget it. To express an emotion, an expression of a feeling or a state of mind, Meats Meier truly understands the purpose of art. Read More »

  • CG Elite: Rudolf Herczog

    September 27, 2003

    We interview Rudolf Herczog on the new CG Channel Gallery! Read More »

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