The matte painter on Oblivion and Thor: The Dark World faces our barrage of tech and career questions.
Friday, December 13th, 2013
The matte painter on Oblivion and Thor: The Dark World faces our barrage of tech and career questions.
Friday, December 13th, 2013
The versatile technical director discusses the key skills for today's TDs, and his tips for young FX artists.
Monday, December 9th, 2013
The award-winning illustrator reveals his tips for painting realistic creatures and for promoting your work online.
Wednesday, December 4th, 2013
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids".
Wednesday, September 18th, 2013
The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow.
Sunday, September 15th, 2013
The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow.
Wednesday, September 11th, 2013
The top concept artist explains his workflow - and reveals why listening to metal can help your matte work.
Monday, September 9th, 2013
The creature artist and veteran of Rango and Pacific Rim runs our gauntlet of tech and career questions.
Thursday, September 5th, 2013
The Digital Domain veteran tells us about his Faustian tale of obsession and underwater monster-hunting.
Wednesday, June 26th, 2013
The Iron Man veteran talks us through his world and vehicle designs for M. Night Shyamalan's sci-fi drama.
Thursday, June 13th, 2013
The master artist tells us about his work, his creativity tips, and SB Explore, his upcoming art workshop.
Monday, May 13th, 2013
The industry veteran provides his character-painting tips, and reveals what's hot in Mari 2.0.
Wednesday, March 27th, 2013
Tintin's VFX Supervisor discusses new tools, techniques and the shift to artistically driven lighting.
Friday, October 5th, 2012