Sign up for the newsletter

Signup for the Newsletter

Email

CG Elite

  • Q&A: Rick Grandy, rigging lead & pipeline supervisor

    February 8, 2011 | 1 comment

    Beowulf's character setup guru reveals why good rigging is about people - not technical gimmicks. Read More »

  • Q&A: Paul Tobin, Weta concept designer

    February 7, 2011 | 2 comments

    Self-doubt keeps you from getting stagnant, says Avatar's concept artist. Read more insights from his new online masterclass here. Read More »

  • Q&A: Scott Spencer, master digital sculptor

    February 3, 2011 | 1 comment

    The ZBrush legend explains why his new masterclass has one key tip for digital sculptors: touch clay. Read More »

  • Q&A: David Meng, Weta Workshop

    February 3, 2011

    District 9's lead creature designer on success, wankery, and why his new masterclass aims to instill a feeling for graphic line. Read More »

  • Q&A: Alex Sandri, Maya/mental ray guru

    January 27, 2011 | 2 comments

    He spent ten years hunting bugs in the Maya/mental ray pipeline ­- but his new online masterclass will spare you that pain. Read More »

  • Q&A: Alexis Wanneroy, DreamWorks Animation

    December 16, 2010 | 3 comments

    Fresh from his work on How to Train Your Dragon, Alexis offers his tips for improving your own animation. Read More »

  • Artist Spotlight: Cecil Kim

    October 25, 2010 | 6 comments

    Cecil Kim talks about his life and career, from humble beginnings as an immigrant, to his success as a leading video game artist. Read More »

  • Interview with Brandon Young, Visual Effects Artist

    September 2, 2010 | 3 comments

    LA based VFX artist who has worked on cinematics for Fable 2, Dantes Inferno, Mass Effect 2 and more... Read More »

  • Taron

    July 17, 2010 | 8 comments

    Taron always gives you more than you would expect of 3D art. Interviewed at the Gnomon Gallery in Hollywood. Read More »

  • Elena Hellstern

    July 10, 2010

    Elena Hellstern is one of a new generation of highly talented artists throughout the world dedicated to concept art and comic books. Read More »

  • Wayne Barlowe

    July 3, 2010

    CG Channel caught up with Wayne Barlow before his presentation at the Gnomon Workshop Live event in Hollywood. Read More »

  • Christian Lorenz Scheurer

    June 26, 2010

    CGC interview at the Gnomon Gallery in Hollywood. Famous for providing creative insight and style to some of the most famous IPs in game and film production. Read More »

  • Raphael Lacoste

    June 19, 2010 | 1 comment

    Interview with Art Director, Matte Painter, and Concept Artist - Raphael Lacoste. Read More »

  • Kolby Jukes

    June 12, 2010

    -originally published November 17th, 2008- Within the first year of your career you became a senior-artist at Raven Software, when most people are looking to just break in the industry. What was the experience like? Well, to clarify, I started at Raven Software a month after graduating, as a 3D artist on the sequel to [...] Read More »

  • Tim Jones

    June 5, 2010

    -originally published November 7th, 2008- How did you first get started in creating CG imagery? It all started in college. I went to school for Architecture. At the beginning of my sophomore year a friend of mine showed me some 3d renderings of a building he had made at his work using Truespace 2. I [...] Read More »

  • Scott Spencer

    May 29, 2010 | 2 comments

    CG Channel met up with Scott Spencer to talk about his road into the industry and creating art for a living. Read More »

  • Interview with Alex Jaeger

    May 25, 2010

    We interview ILM Visual Effects Art Director Alex Jaeger. Read More »

  • Marc Gabbana

    May 22, 2010 | 4 comments

    Marc Gabbana's work is extremely detailed colorful and fearless with a twist of humor. We snagged this cool interview from him while he was in town for the Gnomon Workshop Live '08. Read More »

  • George Hull

    May 15, 2010 | 1 comment

    Interview with George Hull, one of the talented concept artists behind Matrix Reloaded and Speed Racer. Read More »

  • James Clyne

    May 8, 2010 | 5 comments

    Concept Designer from War of the Worlds, Star Trek, Galaxy Quest, and Avatar. Read More »

© CG Channel Inc. All Rights. Privacy Policy.