March 26, 2014
The Fast & Furious 6 veteran tells us how a chance meeting with Ralph McQuarrie led to a career in VFX. Read More »
February 18, 2014
The top architectural designer looks back on a career that spans malls, Doom 4 and Hollywood movies. Read More »
February 5, 2014
Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max. Read More »
January 20, 2014
The Interplay veteran turned movie art star tells us about his eclectic career, and gives his tips for young artists. Read More »
January 8, 2014
The award-winning illustrator tells us about working with Guillermo del Toro, and his tips for young artists. Read More »
December 13, 2013
The matte painter on Oblivion and Thor: The Dark World faces our barrage of tech and career questions. Read More »
December 9, 2013
The versatile technical director discusses the key skills for today's TDs, and his tips for young FX artists. Read More »
December 4, 2013
The award-winning illustrator reveals his tips for painting realistic creatures and for promoting your work online. Read More »
September 18, 2013
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids". Read More »
September 15, 2013
The Blizzard star and veteran of Starcraft II: Heart of the Swarm faces our questions about his 3D workflow. Read More »
September 11, 2013
The Blizzard and ILM star faces our barrage of questions about his 3D concept design workflow. Read More »
September 9, 2013
The top concept artist explains his workflow - and reveals why listening to metal can help your matte work. Read More »
September 5, 2013
The creature artist and veteran of Rango and Pacific Rim runs our gauntlet of tech and career questions. Read More »
June 26, 2013
The Digital Domain veteran tells us about his Faustian tale of obsession and underwater monster-hunting. Read More »
June 13, 2013
The Iron Man veteran talks us through his world and vehicle designs for M. Night Shyamalan's sci-fi drama. Read More »
May 13, 2013
The master artist tells us about his work, his creativity tips, and SB Explore, his upcoming art workshop. Read More »
March 27, 2013
The industry veteran provides his character-painting tips, and reveals what's hot in Mari 2.0. Read More »
October 5, 2012
Tintin's VFX Supervisor discusses new tools, techniques and the shift to artistically driven lighting. Read More »
September 25, 2012
The man behind the iconic art for the year's hottest MMORPG discusses his working methods. Read More »
September 19, 2012
In the run up to Gnomon Workshop Live, we chat to the top illustrator about his advice to young artists. Read More »
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