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Reallusion wins Epic MegaGrant

Monday, May 18th, 2020 | Posted by Jim Thacker

 
Reallusion has become the latest software developer to receive a MegaGrant from Epic Games.

A $100 million fund designed to support creators and educators working with Unreal Engine, the MegaGrants program also includes a category for developers working on software that integrates with UE4.

iClone Unreal Live Link now free to indie game developers
In Reallusion’s case, that means the iClone Unreal Live Link, the firm’s integration plugin connecting its iClone real-time animation software to the game engine, recently made available free to indie users.

The firm also develops tools targeted at indie game developers not directly related to Unreal Engine, including Character Creator and its new Headshot plugin, and the iClone Motion Live mocap integration.

Reallusion’s blog post doesn’t say how much it has been awarded by Epic Games, but other recent grants range from $25,000 for painting tools ArmorPaint and Krita to $1.2 million for Blender.

The firm has also launched a ‘Pitch & Produce‘ program providing up to $10,000 in sponsorship for selected current or upcoming projects being created using Unreal Engine with iClone or Character Creator.

Updated: We asked Reallusion how large the grant was, but the firm declined to say: only that the money would be used to improve iClone Unreal Live Link solution, and in funding the Pitch & Produce projects.

Read more about Reallusion’s MegaGrant on the company’s blog

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