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Check out this neat Substance Designer hair generator

Tuesday, March 27th, 2018 | Posted by Jim Thacker

 
Material artist Vinícius Cortez has released a neat procedural hair generator for Substance Designer, enabling users to generate realistic, game-ready textures for characters with card-based mesh hair.

Generate realistic-looking hair textures for characters with strand-based hair
Although Substance Designer wouldn’t be everyone’s first thought when it comes to hair, Cortez’s work shows how versatile Allegorithmic’s material-authoring software really is.

It relies on a base mesh with card-based hair strands, and Cortez says that it is important that the strands thin towards the tips, although the mesh only needs a simple UV shell.

Anyone looking to replicate the effect in Allegorithmic’s sister application, Substance Painter, should check out this video tutorial by 3D artist Chang-gon Shin, although it doesn’t come with a readymade asset.

Pricing and availability
Vinícius Cortez’s procedural hair generator is an .sbsar file, so it should work with any recent version of Substance Designer. It costs $6 on Gumroad, or $7 for a version with a commented node graph.

Read more about Vinícius Cortez’s procedural hair generator in his ArtStation gallery

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