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Gnomon releases Vehicle Modeling for Production

Friday, January 19th, 2018 | Posted by Jim Thacker

 
The Gnomon Workshop has released Vehicle Modeling for Production: a detailed guide to vehicle design and look development, recorded by Disney and Psyop veteran James Schauf.

Over the course of eight hours of training, Schauf shares his workflow for creating a Mad Max-inspired hotrod, designing and modelling the vehicle in Maya.

Discover proven production techniques for creating hard-surface models with clean topology
In the video, Schauf reveals his entire design process, beginning by collecting reference images before blocking out and refining the 3D model.

The walkthrough focuses on techniques actually used in production, and the resulting tips and tricks can be applied to any hard-surface modelling project.

According to Gnomon: “Whether you are already working at a studio, or a student developing a portfolio, this title will help demystify a key technical challenge … detailed hard surfaces with clean topology.”

About the artist
James Schauf is a 3D and visual development artist whose resume includes work for Walt Disney Animation Studios, Aaron Sims Creative, Paramount Pictures, Psyop and Apple.

His skills as a modeller can be seen in film, games and television, on such projects as Moana, Big Hero 6, Kung Fu Panda: Legends of Awesome and Iron Man 2.

Pricing and availability
Vehicle Modeling for Production is available via an online subscription to The Gnomon Workshop, giving you access to over 300 detailed tutorials. Subscriptions cost $49/month or $499/year, and there is a free trial.

Read more about Vehicle Modeling for Production on The Gnomon Workshop’s website

 
Full disclosure: CG Channel is owned by the Gnomon School of Visual Effects.

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