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The Gnomon Workshop releases Introduction to Arnold

Sunday, February 26th, 2017 | Posted by Jim Thacker

 
The Gnomon Workshop has released Introduction to Arnold, a complete primer on how to use Autodesk’s industry-standard render engine, recorded by The Mill lighting and look dev artist Robert Chapman.

A complete production guide to lighting and rendering in Arnold
In the training, which runs for just under seven hours, Chapman provides essential tips and workflow advice for lighting artists who are just getting started with Arnold.

Having introduced the basic settings, the video explores how to set up a proper linear workflow; lights, materials and mesh shapes; volumes; curve rendering; and how to generate AOVs.

The tutorial concludes by exploring how to create a stylised 3D scene using Maya, Arnold and Nuke, with Chapman also revealing his tips for creating a unique look using utility nodes.

About the artist
Robert Chapman is a lighting and look development artist at The Mill in Los Angeles, where he has worked on a range of commercials, title sequences and cinematics.

His clients include Activision, Mobile Strike, Nintendo, Nike and Lexus.

Pricing and availability
Introduction to Arnold is available via an online subscription to The Gnomon Workshop, giving you access to over 300 detailed tutorials. Subscriptions cost $49/month or $499/year, and there is a free trial.

Read more about Introduction to Arnold on The Gnomon Workshop’s website

 
Full disclosure: CG Channel is owned by the Gnomon School of Visual Effects.

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