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Gnomon releases Octane Render for Maya training

Wednesday, February 3rd, 2016 | Posted by Jim Thacker

The Gnomon Workshop has released Octane Render for Maya, a comprehensive new guide to using Otoy’s physically correct GPU-based rendering system, recorded by Maya veteran Eric Keller.

A complete guide to shading, lighting and rendering with Octane
Over the course of the video, which runs for over six hours, Keller runs through key aspects of Octane, devoting a separate chapter of the training to each.

Using a variety of different Maya scenes, including those containing hair and particle systems, Keller explores how to use Octane to create realistic shaders, textures, lighting effects, motion blur and depth of field.

The video shows how to use the IPR view to preview the results, and how to generate final render passes.

About the artist
Eric Keller has been working as a CG artist since 1998. He teaches Introduction to Maya at the Gnomon School of Visual Effects and is the author of Introduction to Maya 2016 and Maya Viewport 2.0 and Shader FX.

Through his work with scientific visualisation firm Digizyme, he has recently been creating insect models and animations for renowned etymologist and author E O Wilson as part of the Life on Earth iBook project.

Pricing and availability
Octane Render for Maya is available from Gnomon’s online store as a digital download, price $59.

Buy Octane Render for Maya from The Gnomon Workshop’s online store

Full disclosure: CG Channel is owned by the Gnomon School of Visual Effects.

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