How to use Allegorithmic’s free MakeIt A Parquet tool to create a parquet floor via the Substance system included in Maya 2012. A 3ds Max 2012 version of the tutorial is available here on Allegorithmic’s website.
Allegorithmic has released MakeIt A Parquet, its automated tool for generating realistically randomised parquet floors, as a free download.
MakeIt A Parquet is based on the Substance procedural texture system built into 3ds Max and Maya from the 2011 Subscription Advantage Packs onwards, and can accept any type of wood grain as a source.
The tool also forms part of Allegorithmic’s Smart Texturing Toolkit for Arch&Design product bundle.
Note: we’re not sure how new this one actually is, but what the heck. Hat tip to Max Underground for spotting it.