New features in MeshMixer07. The experimental modelling tool has just been acquired by Autodesk.
Autodesk has acquired MeshMixer, Ryan Schmidt’s experimental tool for creating new models by ‘Frankensteining’ together existing meshes.
Schmidt, a researcher at the University of Toronto, describes the software as “a free tool for making crazy-ass 3D stuff without too much hassle” – a summary we can’t improve upon.
Autodesk tends not to issue news releases for its smaller acquisitions, so as yet, we don’t know what it has in mind for MeshMixer.
Development on the app continues apace, however: Schmidt has just released version 7 of the software, which includes vertex colour painting and a new surface brush with support for texture stamping.
MeshMixer is currently available for Windows, with a Mac build to follow once the tool can be updated to OS X.