Substance 3D pioneer's new venture after leaving Adobe is a real-time digital puppeteering firm creating gaming and animation content.
Wednesday, May 7th, 2025
Substance 3D pioneer's new venture after leaving Adobe is a real-time digital puppeteering firm creating gaming and animation content.
Wednesday, May 7th, 2025
How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.
Tuesday, May 6th, 2025
New version of the veteran graphics benchmark for testing workstations reflects recent changes to CG software and industry pipelines.
Monday, May 5th, 2025
Big update to the effects plugins for video editing and compositing apps adds AI matte generation and GPU acceleration on AMD hardware.
Friday, May 2nd, 2025
Big update to the 3D clothing design tool adds a new fur material, new keyframe animation capabilities, and a modular garment library.
Wednesday, April 30th, 2025
Real-time renderer gets support for light linking, lens effects, and Shader Execution Reordering on NVIDIA GPUs. See all the new features.
Wednesday, April 30th, 2025
Soft tissue simulation and render denoising system win tech 'Oscars', due to be presented at a ceremony tonight. Check out the other winners.
Tuesday, April 29th, 2025
Allegorithmic founder pays tribute to Substance 3D staff and artists after announcing decision to 'close this chapter of my career and life'.
Monday, April 28th, 2025
Create a FACS-based facial rig suitable for VFX or animation work with The Gnomon Workshop's detailed Maya tutorial.
Saturday, April 26th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
Lightweight Procedural Clouds Shader generates realistic clouds in production conditions, and works with the Cycles or Eevee renderers.
Wednesday, April 23rd, 2025
Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Tuesday, April 22nd, 2025
Argentum Studio's in-house tool simplifies the process of lighting and rendering hair and fur in Unreal Engine 5.5. Free for a month.
Tuesday, April 22nd, 2025