SideFX launches PilotPDG
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
Friday, March 15th, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
Friday, March 15th, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver.
Wednesday, March 13th, 2019
Maya version of the renderer gets improved relighting workflow, geometric area lights, better SSS.
Wednesday, November 20th, 2013
Update to Pixar rendering bundle adds relighting tools, support for Maya Fluid Effects and Ptex.
Friday, October 15th, 2010