Updated: Features added in the 1.1 and 1.2 releases include Multi Object Mode, UDIM packing, and the new UVReactor modifier.
Tuesday, April 15th, 2025
Updated: Features added in the 1.1 and 1.2 releases include Multi Object Mode, UDIM packing, and the new UVReactor modifier.
Tuesday, April 15th, 2025
Check out the new motion-capture workflows enabled by the free update to the real-time animation tool and its paid Timecode plugin.
Tuesday, April 15th, 2025
Crowd animation tool for 3ds Max, Cinema 4D and Unreal Engine gets a complete traffic simulation system, and a new viewport renderer.
Tuesday, April 15th, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
New purpose-built app is designed for playing back environments onto LED walls. Read our FAQs on its workflow and requirements.
Friday, April 11th, 2025
Check out the latest features in the VR modeling software. New Connector plugin syncing Modeler to Unreal Engine 5 now in beta.
Friday, April 11th, 2025
Popular 3D tree generator gets new Skeleton tool for creating animation rigs, and new workflows to reduce tree poly counts for use in games.
Thursday, April 10th, 2025
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Thursday, April 10th, 2025
Get Leartes Studios' Carpenter's Workshop Environment pack of 3D assets for free for two weeks on the Fab marketplace. Commercial use.
Tuesday, April 8th, 2025
Big update to the Cineware for Unreal plugin makes it possible to transfer rigged and animated characters to Unreal Engine 5.5.
Sunday, April 6th, 2025
Updates to the effects plugins for compositing and video editing apps extend support for DaVinci Resolve, but end support for Vegas Pro.
Friday, April 4th, 2025
Innovative animation app gets new AI system for generating realistic motion connecting two poses. Check out the other new features.
Thursday, April 3rd, 2025
Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025