August 8, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs. Read More »
June 11, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects. Read More »
August 30, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation. Read More »
May 13, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update. Read More »
March 18, 2019
Sizeable update to the game engine extends support for PhysX, and adds new animation and texture-processing functionality. Read More »
March 14, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets. Read More »
May 27, 2016
Maya crowd-simulation tool now lets crowd agents float in water, or get up after being turned into ragdolls. Read More »
September 28, 2015
Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader. Read More »