New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs.
Saturday, August 8th, 2020
New UE4 plugin for Atoms Crowd promises to create large real-time crowd sims on consumer PCs.
Saturday, August 8th, 2020
See the new features in the Maya and Houdini crowd animation tool. Now free for low-budget projects.
Thursday, June 11th, 2020
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.
Friday, August 30th, 2019
CryEngine 5.6 to add layered microfacet materials. CryEngine 5.7 to see real-time ray tracing, big animation update.
Monday, May 13th, 2019
Sizeable update to the game engine extends support for PhysX, and adds new animation and texture-processing functionality.
Monday, March 18th, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.
Thursday, March 14th, 2019
Maya crowd-simulation tool now lets crowd agents float in water, or get up after being turned into ragdolls.
Friday, May 27th, 2016
Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.
Monday, September 28th, 2015