Check out the new features in the lightweight 3D modeling software, and its Unreal Engine-based real-time renderer.
Friday, May 2nd, 2025
Check out the new features in the lightweight 3D modeling software, and its Unreal Engine-based real-time renderer.
Friday, May 2nd, 2025
Significant update to the real-time visualization software adds AI render upscaling, ray traced water and fog, and new pricing and licensing.
Thursday, May 1st, 2025
New real-time design exploration and visualization plugin lets users generate ray traced 4K renders inside the 3D modeling software.
Thursday, May 1st, 2025
Mobile 3D scanning app uses new machine learning techniques to refine raw environment scans captured on iPhone and iPad Pros.
Wednesday, April 30th, 2025
Big update to the 3D clothing design tool adds a new fur material, new keyframe animation capabilities, and a modular garment library.
Wednesday, April 30th, 2025
Real-time renderer gets support for light linking, lens effects, and Shader Execution Reordering on NVIDIA GPUs. See all the new features.
Wednesday, April 30th, 2025
Big update to the iPad app for creating 3D models for games and concept art adds SDF modeling system and 3D printing features.
Tuesday, April 29th, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
Check out the new features in the image-editing software, including nifty new Select Details options in the AI-based Object Selection tool.
Thursday, April 24th, 2025
Update to the renderer adds over 3,100 Chaos Scans materials to the Cosmos library, and improves DoF and volumetric effects.
Thursday, April 24th, 2025
Argentum Studio's in-house tool simplifies the process of lighting and rendering hair and fur in Unreal Engine 5.5. Free for a month.
Tuesday, April 22nd, 2025
Check out the new features in the 3D software, including viewport path tracing, a new Toon Filter, and new rigging and animation tools.
Friday, April 18th, 2025
Check out the feature set of the much-anticipated tool for creating VFX assets for games, its workflow, its release date, and its likely price.
Thursday, April 17th, 2025