March 2, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI. Read More »
January 19, 2023
Open-source app's GPU rendering backend now boosts frame rates in the Eevee renderer by up to 5x. Read More »
December 8, 2022
Real-time puppet animation tool moves from OpenGL to DX12 and Metal to improve GPU acceleration. Read More »
October 6, 2022
See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create. Read More »
August 12, 2022
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering. Read More »
August 12, 2022
3D texture painting app gets new teleport node system to remove visual clutter from the node graph. Perpetual licences now discontinued. Read More »
July 29, 2022
Unusual GPU-based sculpting app gets new cloth sculpting system, plus tools for grooming hair and fur. Read More »
May 20, 2022
AI-based tool upscales images up to 600% without losing detail, including 3D renders. Includes new dedicated facial upscaling system. Read More »
February 1, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms. Read More »
October 28, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023. Read More »
October 17, 2021
New macOS backend unveiled as Apple becomes a Corporate Patron of the Blender Development Fund. Read More »
September 29, 2021
Material authoring tool once known as Substance Alchemist gets new Color Picker, support for SVG files. Read More »
September 16, 2021
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics. Read More »
August 18, 2021
Still available in current builds for a 'short time', but users are advised to switch to the Substance apps. Read More »
May 11, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas. Read More »
April 13, 2021
Subscriber-only update to the 3D animation software adds new asset browser and scene manager, and new physics-enabled layout tools. Read More »
March 19, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
February 3, 2021
'Really real-time' renderer gets new color correction filter. Now fully integrated into the C4D viewport. Read More »
September 10, 2020
Neat €3 plugin assembles folders of texture maps into PBR materials for 'even the messiest scenes'. Read More »