Nvidia fully open-sources MDL
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering.
Friday, August 12th, 2022
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering.
Friday, August 12th, 2022
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims.
Friday, August 24th, 2018
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016