August 12, 2022
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering. Read More »
April 24, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library. Read More »
August 24, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims. Read More »
September 1, 2016
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support. Read More »