Roto and paint software gets new 'single-click' AI tool for generating masks from source footage, plus new annotation tools.
Saturday, September 14th, 2024
Roto and paint software gets new 'single-click' AI tool for generating masks from source footage, plus new annotation tools.
Saturday, September 14th, 2024
Major update to the gaseous fluid simulator and multiphysics plugin adds new GPU-accelerated liquid simulation toolset.
Thursday, September 12th, 2024
Sizeable update to the AI-assisted animation app adds AutoPhysics based character interaction, and support for facial blendshapes.
Thursday, September 12th, 2024
Update reworks painting workflow in the digital sculpting software for virtual reality and desktop systems. Check out all of the changes here.
Thursday, September 12th, 2024
Check out the new features in the latest workflow update to Adobe's image-editing and digital painting software.
Thursday, September 12th, 2024
New version of the GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya features updates to caustics and non-photorealistic rendering.
Wednesday, September 11th, 2024
Check out the latest features in the 3D animation and motion graphics app. Redshift GPU renderer now bundled with every subscription.
Wednesday, September 11th, 2024
Check out the new features in the digital sculpting tool, including USDZ export. Subscriptions also now include ZBrush for iPad.
Tuesday, September 10th, 2024
iClone update extends the real-time animation tool's crowd simulations with smart props and accessories. See all the new features here.
Saturday, September 7th, 2024
First update to the open standard for VFX plugins in almost a decade improves color management, and widens CPU and GPU support.
Friday, September 6th, 2024
Heavyweight story development tool with integrations to Photoshop and Maya can now also be used in a standard web browser.
Friday, September 6th, 2024
Check out the new features in the intuitive NURBS modeler, including Deform and Mesh Snap features, and support for SVG import.
Thursday, September 5th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024