Latest update to the 3D software adds machine-learning-based tool to create fast approximations of complex character rigs.
Wednesday, July 31st, 2024
Latest update to the 3D software adds machine-learning-based tool to create fast approximations of complex character rigs.
Wednesday, July 31st, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Read our run-down of the key changes in the largest ever update to Houdini, from character animation to rendering and machine learning.
Thursday, November 9th, 2023
Now out of preview: read our pick of the new features in UE5, from rendering OpenVDB files to the new Skeletal and Panel Cloth Editors.
Wednesday, September 6th, 2023
Read our run-down of the latest features in UE5, from procedural content and Substrate materials to Chaos Flesh.
Friday, May 12th, 2023
New features in the game engine range from updates to Nanite and Lumen to AI-based animation tools.
Tuesday, November 15th, 2022