Neat new add-on displays the effect of individual shapes as real-time heatmaps, helping troubleshoot complex facial and full-body rigs.
Monday, February 2nd, 2026
Neat new add-on displays the effect of individual shapes as real-time heatmaps, helping troubleshoot complex facial and full-body rigs.
Monday, February 2nd, 2026
Take your character animation to the next level with Disney animator Alissar Kobeissi's masterclass for The Gnomon Workshop.
Saturday, January 31st, 2026
Open-source rigging and animation framework gets a new blueprint system - and a Softimage-inspired alternative to Maya's Outliner.
Thursday, January 29th, 2026
Check out the new features in the terrain-generation software for games and VFX, including better support for tablets and pen displays.
Wednesday, January 28th, 2026
Games artist Grzegorz Baran's meticulously researched PBR Color Reference list is an vital source for look dev and shading artists.
Monday, January 26th, 2026
Second major round of layoffs at the 3ds Max and Maya developer in a year will affect sales staff and is not "an effort to replace people with AI".
Monday, January 26th, 2026
Thinkinetic's destruction plugin now lets users update the geometry or shatter pattern of the object being broken after a sim has been run.
Thursday, January 22nd, 2026
Now production-ready: neat new tool creates VFX-quality fluid simulations for export to CG software in USD or Alembic format.
Wednesday, January 21st, 2026
Get scan-based PBR texture sets at up to 8K resolution, and import them directly into Blender with the new LotPixel download manager.
Sunday, January 18th, 2026
Master crowd simulation for VFX and game cinematics with The Gnomon Workshop's crash course in Maya crowds add-on Golaem.
Saturday, January 17th, 2026
Check out the latest features in the real-time lighting design tool, including energy-conserving light scaling, and support for OCIO 2.5.
Thursday, January 15th, 2026
First 2025 update to the high-end matchmoving app adds features for solving piggyback cameras, and a new Blender export script.
Tuesday, December 30th, 2025
Get 3D scans created in Kiri Engine, retopologized and converted to LODs. Blender and FBX format with 4K PBR textures, CC0 license.
Wednesday, December 24th, 2025