Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Artist-friendly renderfarm manager for visualization and VFX supports 3ds Max, Blender and Fusion, with C4D, Maya and Houdini to come.
Tuesday, June 3rd, 2025
Get over 20 high-res HDRIs of natural exteriors and architectural interiors in EXR format, for VFX, visualization and motion graphics.
Monday, May 26th, 2025
Create energy FX using a robust generalist approach in Houdini, Maya and Nuke with The Gnomon Workshop's detailed tutorial.
Sunday, May 25th, 2025
Check out the latest features in the open-source Maya character rigging and animation framework and its new Unreal Engine bridge.
Wednesday, May 21st, 2025
Improve your skills in designing, sculpting and texturing 3D characters with The Gnomon Workshop's detailed tutorial.
Monday, May 19th, 2025
Software for processing data from inertial mocap systems gets separate new anatomy models for male and female actors.
Thursday, May 15th, 2025
Next-gen motion design software gets new noise shader and support for custom filters, plus the option to deform images using 2D meshes.
Thursday, May 15th, 2025
[Sponsored] Online render farm iRender explains why its flexible solutions unlock the full potential of GPU rendering with Redshift.
Wednesday, May 14th, 2025
Özgür Yildirim's interesting plugin records the changes made to a model over time, then lets you edit or delete operations individually.
Friday, May 9th, 2025
How does HP's rackable graphics workstation compare to a desktop system in real-world rendering and CG tests? Jason Lewis finds out.
Tuesday, May 6th, 2025
New version of the veteran graphics benchmark for testing workstations reflects recent changes to CG software and industry pipelines.
Monday, May 5th, 2025