December 14, 2020
New Gnomon Workshop tutorial reveals how Gaea's procedural terrain tools extend VFX workflows. Read More »
August 13, 2019
New integration plugin will let Houdini process Substance height maps as well as material data. Read More »
March 13, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver. Read More »
July 24, 2018
Terrain rendering times cut by up to 4x, plus new option to use a render as a projected texture on export. Read More »
February 28, 2018
Hotly tipped terrain generation tool mixes powerful procedural features with artist-friendly direct sculpting. Read More »
February 22, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping. Read More »