Create a creature, environment and FX simulation entirely in Houdini with The Gnomon Workshop's beginner-friendly new tutorial.
Saturday, January 4th, 2025
Create a creature, environment and FX simulation entirely in Houdini with The Gnomon Workshop's beginner-friendly new tutorial.
Saturday, January 4th, 2025
Environment generation software gets highly multithreaded rendering, plus heightfield export to 16-bit TIFFs for Unity and Unreal Engine.
Friday, December 20th, 2024
New Gnomon Workshop tutorial reveals how Gaea's procedural terrain tools extend VFX workflows.
Monday, December 14th, 2020
New integration plugin will let Houdini process Substance height maps as well as material data.
Tuesday, August 13th, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver.
Wednesday, March 13th, 2019
Terrain rendering times cut by up to 4x, plus new option to use a render as a projected texture on export.
Tuesday, July 24th, 2018
Hotly tipped terrain generation tool mixes powerful procedural features with artist-friendly direct sculpting.
Wednesday, February 28th, 2018
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping.
Wednesday, February 22nd, 2017