Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs.
Thursday, May 2nd, 2013
Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs.
Thursday, May 2nd, 2013
Latest entries in Charles Hu's Anatomy Workshop series cover skeletal structure, anatomy of the head and torso.
Monday, April 8th, 2013
Speakers at the event, held in LA from 27-28 April, range from Iain McCaig to Pixar's Mike Makarewicz.
Thursday, April 4th, 2013
The industry veteran provides his character-painting tips, and reveals what's hot in Mari 2.0.
Wednesday, March 27th, 2013
Watch SCE's lead character artist in action at Pixologic's free user group meeting in Hollywood on 7 March.
Tuesday, February 26th, 2013
Check out some nice work by Meni Tsirbas and his Gnomon students. Can you guess how much is CGI?
Tuesday, February 12th, 2013
Gnomon's new live online courses make its legendary VFX tuition available anywhere in the world.
Friday, January 25th, 2013
Check out the best new work from students at the leading CG school - including a very bad day for Iron Man.
Monday, December 3rd, 2012
V-Ray Fundamentals: Materials, Lights and Linear Workflow offers complete guide to real-world work.
Thursday, November 15th, 2012
New seven-hour ZBrush, Maya and V-Ray tutorial creates creepy crawlies with scientific accuracy.
Friday, November 9th, 2012
Study at the world's leading visual effects, games and design training school - from anywhere in the world.
Wednesday, November 7th, 2012
Discover the secrets of Maya and Photoshop work in Animation from 2D to 3D: The French Touch.
Tuesday, October 30th, 2012
Master one, two and three-point techniques with Gary Meyer's Fundamentals of Perspective.
Monday, October 15th, 2012