Check out the new features in the varied updates to the topology transfer tools for creating 3D characters from scan data.
Friday, December 26th, 2025
Check out the new features in the varied updates to the topology transfer tools for creating 3D characters from scan data.
Friday, December 26th, 2025
Get 3D scans created in Kiri Engine, retopologized and converted to LODs. Blender and FBX format with 4K PBR textures, CC0 license.
Wednesday, December 24th, 2025
First formal USD spec marks a step towards making USD an ISO-ratified cross-industry standard. See what it means for CG software developers.
Tuesday, December 23rd, 2025
New 72GB edition of the RTX PRO 5000 increases memory capacity for GPU rendering and simulation. Check out its specs and street price.
Monday, December 22nd, 2025
Games Environment Artist Marco Maria Rossi's modular Medieval Village asset pack is available for free until the end of the year.
Thursday, December 18th, 2025
See how NVIDIA's top-of-the-range Blackwell GeForce RTX 50 Series GPUs performed in real-world tests in popular DCC applications.
Wednesday, December 17th, 2025
New release removes all license restrictions from the Maya rigging toolkit - but update before 1 March 2026 if you're using an older version.
Tuesday, December 16th, 2025
Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.
Tuesday, December 16th, 2025
Check out the new features in the material authoring software, improving workflow when creating and editing node graphs.
Friday, December 12th, 2025
Check out the new features in the desktop and VR sculpting tool, including a reworked 3D gizmo and an eye-catching Elastic Move tool.
Wednesday, December 10th, 2025
Check out the features due in next year's major update to the terrain design app, including USD support and new Blender and Maya plugins.
Tuesday, December 9th, 2025
Check out the new features in the procedural city generation software, including new workflows for creating more complex forms for buildings.
Monday, December 8th, 2025
Read our pick of the latest features, from the power to create terrain shaders in the Shader Editor to a big step towards a unified renderer.
Friday, December 5th, 2025