Check out the new features in the Unreal Engine 5 world building tool - like the power to draw procedural content directly in the viewport.
Wednesday, May 27th, 2026
Check out the new features in the Unreal Engine 5 world building tool - like the power to draw procedural content directly in the viewport.
Wednesday, May 27th, 2026
Take your models to a new level with The Gnomon Workshop's concise free tutorial on adding surface details like nuts and cables.
Tuesday, May 26th, 2026
Check out the changes to the 3D modeling and rendering software, including updates to Smart Bevel and the Data Channel modifier.
Thursday, May 21st, 2026
Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.
Thursday, May 21st, 2026
Big update to the veteran terrain generation software adds support for VDM-based 'true 3D' terrain, and overhauls the 3D viewport.
Monday, May 18th, 2026
Updated: Sparseal's promising texture painting app is now available for Apple Silicon Macs, as well as Windows machines and iPads.
Sunday, May 17th, 2026
Discover how to create a AAA-quality games effect in UE5 and EmberGen with The Gnomon Workshop's advanced tutorial.
Saturday, May 16th, 2026
New free add-on based on the Dash world-building toolset provides a more powerful alternative to UE5's native content browser.
Thursday, May 14th, 2026
Upcoming Dragontail Peak updates will also bring the veteran terrain-generation software to Linux and macOS as well as Windows.
Tuesday, May 12th, 2026
Discover a ground-breaking workflow for creating claymation-style animation digitally with The Gnomon Workshop's tutorial.
Saturday, May 9th, 2026
Browser-based tool lets you create models from readymade 3D parts and export them in USD format to apps like Blender and Maya.
Wednesday, May 6th, 2026
Poly Hammer's add-on creates Rigify rigs for MetaHuman characters imported into Blender, and retargets animation from UE5.
Wednesday, May 6th, 2026
Linux-based VFX and games studios get new alternatives to the Substance 3D tools. Includes the Blender and Maya integrations.
Monday, May 4th, 2026