Free update to the 3D compositor updates the deep compositing toolset and Cryptomatte workflows, and adds support for Magic Mask 2.
Monday, August 11th, 2025
Free update to the 3D compositor updates the deep compositing toolset and Cryptomatte workflows, and adds support for Magic Mask 2.
Monday, August 11th, 2025
Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.
Tuesday, August 5th, 2025
The real-time liquid simulator is now officially production-ready. Check out the new options for simulating deliciously viscous fluids.
Tuesday, July 29th, 2025
Now out of early access: next-gen video-to-PBR AI model lets artists relight video footage without manual 3D reconstruction.
Monday, July 21st, 2025
Read our pick of the latest features in the open-source 3D software, from full Vulkan support to hidden gems like the new FBX importer.
Tuesday, July 15th, 2025
Get over 20 high-res HDRIs of natural exteriors and architectural interiors in EXR format, for VFX, visualization and motion graphics.
Monday, May 26th, 2025
New purpose-built app is designed for playing back environments onto LED walls. Read our FAQs on its workflow and requirements.
Friday, April 11th, 2025
Check out the new features in the compositing app, including High Performance Preview Playback and updates to 3D workflows.
Wednesday, April 2nd, 2025
Check out the key changes in the latest version of the open-source 3D app, including important updates to animation and the CPU compositor.
Tuesday, March 18th, 2025
Check out the new features in the architectural modeling app, also used in concept art, including HDRI lighting and PBR materials.
Monday, March 3rd, 2025
Substance 3D Texturing and Substance 3D Collection plans now include unlimited access to 19,000+ materials, 3D models and HDRIs.
Thursday, January 30th, 2025
Check out the neat new Sky Paint tools in the December 2024 update to the sky-creation tool for VFX, visualization and games work.
Friday, December 20th, 2024
Environment generation software gets highly multithreaded rendering, plus heightfield export to 16-bit TIFFs for Unity and Unreal Engine.
Friday, December 20th, 2024