January 30, 2015
Updated: Digital edition of Richard Williams' animation bible also now available for Macs running iBooks. Read More »
October 10, 2014
Eric Keller's five-hour DVD provides a complete guide to Maya 2015's powerful real-time previews. Read More »
October 2, 2014
Frederic Durand's Final Gather in Maya & mental ray explores fixes for blotches and flicker when using FG. Read More »
September 26, 2014
New DVD from Quixel's Ryan Hawkins reveals the secrets of creating rapid Photoshop concepts. Read More »
September 10, 2014
New two-hour video sets out Blizzard cinematic environment modeling star Seth Thompson's workflow. Read More »
August 22, 2014
Sculpt and render the Silver Surfer with Marvel artist Josh Herman's ZBrush, Maya & KeyShot tutorial. Read More »
April 22, 2014
Naughty Dog artist Aaron Limonick's Concept Design Workflow sets out techniques in Modo and Photoshop. Read More »
March 28, 2014
Francesco Corvino's five-hour masterclass sets out better ways to create photorealistic environments. Read More »
March 17, 2014
Frederic Durand's Direct Illumination in Maya and mental ray offers an advanced guide to CG lighting tools. Read More »
March 12, 2014
Garrett Fry's new DVD, Advanced 3D Matte Painting Techniques, offers 10 hours of advanced instruction. Read More »
January 22, 2014
The Making of 'Totem' sets out how the magazine illustration was created in ZBrush, Maya and SpeedTree. Read More »
December 20, 2013
Games veteran Andras Kavalecz's 3D Look Development in Modo explores asset creation from start to finish. Read More »
December 16, 2013
Disney veteran Frederic Durand's Light and Shadow shows that good lighting is about more than just lights. Read More »
November 6, 2013
Blizzard artist Dominic Qwek's ground-breaking tutorial reveals how to sculpt and render fine skin details. Read More »
September 9, 2013
Eric Keller's latest tutorial provides a complete eight-hour video guide to Maya's key toolsets. Read More »
May 2, 2013
Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs. Read More »
April 8, 2013
Latest entries in Charles Hu's Anatomy Workshop series cover skeletal structure, anatomy of the head and torso. Read More »
March 27, 2013
The industry veteran provides his character-painting tips, and reveals what's hot in Mari 2.0. Read More »
November 15, 2012
V-Ray Fundamentals: Materials, Lights and Linear Workflow offers complete guide to real-world work. Read More »
November 9, 2012
New seven-hour ZBrush, Maya and V-Ray tutorial creates creepy crawlies with scientific accuracy. Read More »