Disney principled

Foundry releases Katana 3.6

Check out the new snapping options in the lighting and look dev tool, and the new toon shading system in its 3Delight NSI renderer.

Tuesday, June 16th, 2020

LuxCoreRender 2.2 ships

Open-source renderer gets new GI cache system, Disney BRDF material and Open Image Denoise. Now compatible with Blender 2.80.

Wednesday, October 2nd, 2019

Godot team ships Godot 3.0

Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support.

Wednesday, January 31st, 2018