Sneak peek: Houdini 15
Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.
Monday, September 28th, 2015
Updated: See the new crowd sim and simulation slicing options, plus the new Principled PBR shader.
Monday, September 28th, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too.
Wednesday, March 25th, 2015
Real-time visualisation tools get new 'DIVE' core engine, bringing in tech from Vue and PlantFactory.
Friday, October 31st, 2014
Watch videos of the new crowd system, mParticles, Perspective Match and pan and zoom tools.
Tuesday, March 26th, 2013
Low-cost crowd-simulation system for Max, Maya and Cinema 4D gets SSS material, overlay motion clips.
Friday, January 25th, 2013