April 4, 2023
Now shipping: visualisation tool gets streamlined new UI, updated path tracer, multi-GPU rendering. Read More »
March 29, 2023
Read our pick of the new features in the open-source 3D software: from sculpting and hair grooming to a hidden bonus for UV workflows. Read More »
March 15, 2023
Major update to the visualisation tool adds support for real-time ray tracing on AMD and Nvidia GPUs. Now available subscription-only. Read More »
November 16, 2022
Next-gen terrain-generation software for games and VFX gets the option to turn any imported OBJ file into a ground surface. Read More »
June 8, 2022
Read our pick of the 5 key changes to the open-source 3D app, from the new 3D painting tools to Light Groups and fast shadow caustics. Read More »
April 20, 2022
Major compatibility-breaking update to the remote shot review tool adds layers system and support for OCIO 2 and OTIO. Read More »
October 28, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023. Read More »
November 3, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset. Read More »
August 26, 2020
Renderer gets neat new sky model, new distance map and V-Ray-style adaptive environment sampling. Read More »
July 14, 2020
Sizeable update to the multiphysics plugin adds new scene geometry queries, better Alembic support. Read More »
May 5, 2020
Open-source vector design tool reaches its milestone 1.0 release. Check out the new drawing, vector editing and export features here. Read More »
July 23, 2019
Gaseous fluid simulator can now use 3ds Max 2020.1's detachable viewports as floating previews. Read More »
September 10, 2018
Non-commercial edition gets new 'live rendering' workflow, lighting tech used on movies like Coco. Read More »