Check out the key artist features in the next version of the game engine, including support for Variable Rate Shading and better DX12 ray tracing.
Thursday, March 20th, 2025
Check out the key artist features in the next version of the game engine, including support for Variable Rate Shading and better DX12 ray tracing.
Thursday, March 20th, 2025
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
New paid Unity add-on provides a more user-friendly environment for authoring and testing augmented reality content.
Tuesday, June 9th, 2020
Updated: Havok Physics now out as a preview package. DXR ray tracing also available in preview.
Thursday, November 7th, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.
Tuesday, July 30th, 2019