'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
Updated: October 2019 release adds support for additive layers to the unconventional animation tool.
Tuesday, October 29th, 2019
Updated: Nekki's unusual animation software gets new rigging tools, updated AI-based AutoPosing system.
Wednesday, October 16th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Get Hammerhead's free walk, run and jump animations as FBX files or a complete Unreal Engine project.
Sunday, October 6th, 2019
See details of the new features coming to the game engine across Unity 2020.1, 2020.2 and 2020.3
Friday, September 27th, 2019
US schools Gnomon and SVA place top for visual effects and animation; Malaysia's The One Academy best for concept art.
Thursday, September 12th, 2019
Updated: get a new camera lattice deformer free as well as the harmonic deformer, soft IK solver and key reducer.
Monday, September 9th, 2019
Unreal Engine-based real-time visualisation platform gets native support for Cinema 4D, IFC files.
Wednesday, September 4th, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.
Friday, August 30th, 2019
Master modelling, texturing, lighting and rendering in Maya with The Gnomon Workshop's detailed introductory training.
Tuesday, August 20th, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019