Intriguing new tool lets you create or edit Unreal Engine MetaHuman characters directly inside Blender. Now available in beta.
Monday, March 31st, 2025
Intriguing new tool lets you create or edit Unreal Engine MetaHuman characters directly inside Blender. Now available in beta.
Monday, March 31st, 2025
Check out the latest features in the production renderer, including toon shading on GPU, and new HTML viewer for render statistics.
Friday, March 28th, 2025
Update to the character animation and mocap-editing software extends USD workflows. Check out all the changes here.
Thursday, March 27th, 2025
Check out the latest changes to the 3D modeling and rendering app, including updates to retopology, shading and animation.
Wednesday, March 26th, 2025
3D modeling and animation tool gets updates to the ML Deformer and liquid simulation in Bifrost. Check out all the new features here.
Wednesday, March 26th, 2025
Maya crowd simulation plugin goes back on sale as part of Autodesk's product bundle for VFX and games work. Check out its new features.
Wednesday, March 26th, 2025
Check out the new features in the free update to the popular Blender UV editing toolset for games and visual effects work.
Tuesday, March 25th, 2025
Promising free Blender add-on generates rigged 3D characters with skin materials and hair, suitable for games, animation or VFX work.
Monday, March 24th, 2025
Use the powerful Content Browser from the Unreal Engine 5 world-building tool free indefinitely. Comes with thousands of free 3D assets.
Sunday, March 23rd, 2025
Features due in Unity this year include in-editor LOD generation, swappable physics backends, and more generative AI tools.
Thursday, March 20th, 2025
Check out the key changes in the latest version of the open-source 3D app, including important updates to animation and the CPU compositor.
Tuesday, March 18th, 2025
Check out the new features in the digital painting software for comics, illustrations and concept art, including the new Puppet Warp.
Saturday, March 15th, 2025
Asset baking and export add-on can now bake PBR textures from any Blender shader set-up, not just the Principled BSDF shader.
Saturday, March 15th, 2025